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Cross-platform apps
built for production releases

We build Flutter and React Native apps that run on iOS and Android from one codebase. Each app is tested for speed on real devices, keeps working offline and ships through automated releases, so it stays reliable long after launch.

To kick off a scoped project
1–2 weeks
Daily overlap with your team
4+ hours
Monthly per squad, no hourly bills
Flat fee
Your code, designs and IP
100%

What's included

What we
build for you

6 capabilities, delivered by one squad. Use what you need now and add more as you grow.

  • 01

    Cross-platform UI

    One design system of reusable components for iOS and Android, with accessibility included from the start.

    • Design tokens
    • Accessibility and right-to-left support
  • 02

    Architecture and state

    App foundations that can grow, with feature modules, predictable state and business logic you can test.

    • Predictable state
    • Feature modules
  • 03

    Performance engineering

    Profiling, frame-time budgets, faster start-up and careful memory use, so the app feels smooth.

    • Frame time budgets
    • Faster cold starts
  • 04

    Offline and sync

    Offline-first flows with caching, reliable sync and conflict handling for patchy mobile networks.

    • Caching strategy
    • Sync policies
  • 05

    API integration

    Secure sign-in, typed clients, retries and monitoring, so the app keeps working when back-end APIs change.

    • Typed SDKs
    • Retry and backoff
  • 06

    Release and compliance

    Automated builds and signing, staged rollouts and App Store and Google Play checklists, with privacy built in.

    • Automated signing
    • Store release checks

Our approach

What usually goes wrong,
and what we do instead

  1. The usual way

    Nobody measures speed, so stutter and slow screens slowly become normal.

    How we do it

    Performance budgets measured on real devices, plus a clean app structure, so the app stays smooth as features are added.

  2. The usual way

    Builds are done by hand, environments differ and app signing breaks at release time.

    How we do it

    Automated builds, signing, staged rollouts and store checks, so every release follows the same steps.

  3. The usual way

    Crashes, freezes and network failures go unseen until the bad reviews arrive.

    How we do it

    Release health dashboards, performance traces and crash reporting show you how each release behaves for real users.

Architecture

How it's
put together

Each layer has a clear job, so the system is easier to secure, test and extend.

  1. Layer 01

    UI system

    Design tokens, components, theming and accessibility for a consistent experience on iOS and Android.

    • Design tokens
    • Theming
    • Accessibility
    • RTL support
  2. Layer 02

    State and modules

    Predictable state management and a modular structure that keep the app testable as it grows.

    • State management
    • Feature modules
    • Automated tests
  3. Layer 03

    Release pipeline

    Automated builds, signing, staging and policy checks for repeatable app store releases.

    • CI/CD
    • Code signing
    • Provisioning
    • Staged rollouts
  4. Layer 04

    Monitoring and operations

    Crash reporting, performance traces and release health dashboards that keep stability measurable.

    • Crash and ANR tracking
    • Real user monitoring
    • Performance traces
    • Release health dashboards

How we deliver

From first review
to live in production

4 phases, each ending with an output you can review.

  1. Step 1: Product and architecture review

    Agree what the app must do on each platform, how it handles data, its performance budgets and the app store rules it must meet.

    Output: Mobile blueprint

  2. Step 2: Build and integrate

    Build the features, connect device hardware and add typed API clients, offline flows and automated tests.

    Output: Production baseline

  3. Step 3: CI/CD and store release checks

    Automate builds, signing, staged rollouts and store checks, so releases are repeatable.

    Output: Release pipeline

  4. Step 4: Observe, improve and scale

    Ship with crash reporting and performance traces in place, then improve the app safely, release by release.

    Output: Monitored, improving app

Your team

Who works
on it

Specialists join your squad for this work, alongside a delivery lead who keeps you updated.

  • Mobile architect

    Designs the app foundations: how features are split into modules, how data flows and how it's all tested.

    • Architecture
    • State management
    • Feature modules
  • Release engineer

    Handles automated builds, signing, staged rollouts and store checklists for repeatable releases.

    • CI/CD
    • Code signing
    • Store release checks
  • Performance engineer

    Profiles the app and works on frame budgets, start-up time and memory use for a smooth experience.

    • Profiling
    • Start-up time
    • Memory use
  • Mobile operations lead

    Runs release health dashboards, crash reporting and real user monitoring, so stability stays measurable.

    • Monitoring
    • Crash reporting
    • Performance traces

Trust and control

Safe by design,
not by policy alone

  • Release checks and QA

    Automated checks, smoke tests and staged rollouts catch regressions before they reach every user.

  • Secure device practices

    Secure storage, careful sign-in flows and permissions, and analytics that respect user privacy.

  • Monitoring and store policy readiness

    Crash reporting, performance traces and store checklists aligned with each platform's rules.

You keep full ownership of the code, configuration and documentation we create, with no vendor lock-in.

Tools and standards

We pick what fits your product and team, not the other way round.

Frameworks
  • Flutter
  • React Native
Release
  • CI/CD
  • Code signing
  • Staged rollouts
Monitoring
  • Crash and ANR tracking
  • Real user monitoring
  • Performance traces

Results

Related
case studies

More case studies
  • LogisticsWeb & Mobile

    Field operations: Paper forms and chat apps replaced by one app

    We built a cross-platform app for a field-operations business. Staff receive jobs, capture photos and notes, collect signatures and update job status, and the app keeps working when the signal is poor.

    Connected experience
    One
    Business visibility
    Live
  • Professional ServicesWeb & Mobile

    Home services: One mobile app for booking, updates and payments

    We built a cross-platform mobile app for a home-service company. Instead of phoning, customers book services, choose times, get updates, manage payments and see their service history in one place.

    Connected experience
    One
    Business visibility
    Live
  • HealthTechWeb & Mobile

    Eating All Together: 60% less time spent planning meals

    We helped Eating All Together build a mobile nutrition app that combines personalised meal plans, ingredient scanning, grocery support and nearby dining suggestions in one place.

    Less planning time
    60%
    Food and product queries
    50k+
  • HospitalityWeb & Mobile

    Resort check-in: Wait times cut by 65%

    We built mobile check-in and Bluetooth room keys for a global resort group, synced with each property's PMS so guests can skip the front desk. Wait times fell 65%, and 42% of staff were re-allocated to other work.

    Shorter wait times
    65%
    Staff re-allocated
    42%

FAQ

Straight
answers

Have a different question? Ask it on a 30-minute call.

Book a call

Neither is better for every app. Both build iOS and Android apps from one codebase, and we work with both. The choice depends on your team's existing skills, the device features you need and any code you already have, and we compare the two against your requirements during the architecture review.

Planning something like this?

Tell us what you need. We'll suggest the right team and a rough quote range, and an NDA is available before you share anything sensitive.