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Sudoku Master:
A daily logic puzzle game for iOS and Android

We built Sudoku Master, a free game with 270 logic-only puzzles across six levels. A Daily Challenge, streaks and rewards give players a reason to come back.

Client: Sudoku MasterIndustry: GamingService: Web & Mobile

Live at:
Puzzles with one solution each
270
Levels from Beginner to Master
6
Game modes
4

Overview

Project
at a glance

Industry
GamingCasual mobile puzzles, where people play in short breaks and quickly drop any game that feels unfair or repetitive.
How we worked
Product engineering teamThe same team worked on the puzzle board, game modes and rewards, so that the rules and the daily loop fit together.
Goal
A reason to come backMake classic sudoku friendly for first-timers, testing for experienced solvers and worth opening again tomorrow.
What we built
Sudoku gameA free game for iPhone, iPad and Android with graded puzzles, solving tools, a Daily Challenge, rewards and offline play.

Client

Who we
built it for

Sudoku Master

Free sudoku puzzle game for iPhone, iPad and Android

About the client
Casual mobile puzzles, where people play in short breaks and quickly drop any game that feels unfair or repetitive.
What they needed
Make classic sudoku friendly for first-timers, testing for experienced solvers and worth opening again tomorrow.
Where they were
Sudoku is easy to learn, but plenty of apps jump in difficulty, or serve up grids that can only be finished by guessing. That spoils the point of a logic puzzle.

Engagement snapshot

Industry
Gaming
Service
Web & Mobile
Engagement
Product engineering team
Delivered
Sudoku game
Headline result
270 · Puzzles with one solution each

The challenge

What was getting
in the way

Sudoku is easy to learn, but plenty of apps jump in difficulty, or serve up grids that can only be finished by guessing. That spoils the point of a logic puzzle.

Keeping players is harder still. Once the novelty fades, a plain list of grids gives people little reason to return, and beginners get little help in learning the methods that harder puzzles rely on.

  • Puzzles that need guessing

    A grid with more than one answer feels unfair to anyone trying to solve it by logic.

  • Difficulty spikes

    A sudden jump in level can put off newcomers before they have learned the basics.

  • No daily habit

    Without a fresh goal each day, a puzzle app is easily forgotten.

The solution

What
we built

  1. 01

    Graded puzzles with one solution

    All 270 puzzles have exactly one solution and can be solved by logic alone. They run across six levels, and the top three open up as players win at the level below.

    Puzzles
    270
    Levels
    Six
    Solutions
    Exactly one each
  2. 02

    Four ways to play

    Classic has a timer and hearts, Relax removes the clock and lives, Training gives free hints, and Challenge allows only three lives with costlier hints.

    Modes
    Four
    Training hints
    Free
    Challenge lives
    Three
  3. 03

    A daily loop

    Everyone gets the same Daily Challenge, which climbs from easy on Sunday to Master on Saturday. A free spin, a seven-day gift cycle and daily goals sit alongside it.

    Challenge
    New each day
    Spin
    One free a day
    Gifts
    Seven-day cycle

Key features

What made it
useful

  • Solving tools

    Notes and highlighting

    Pencil notes tidy themselves as the grid fills, and tapping a square lights up its row, column, box and matching numbers.

    Business impact

    Less board clutter

  • Fair play

    Mistake hearts

    Beginner allows seven slips and Master only two. Players who prefer no limit can switch it off in Settings or use Relax mode.

    Business impact

    Difficulty to suit

  • Progress

    Trophies and themes

    Stats, 14 trophies and four board themes give players something to collect. Guests can start at once, or sign in to keep progress in sync.

    Business impact

    14 trophies to earn

Before and after

How the work
changed

Getting stuck

Before

Guess or quit

A stuck player has to guess, or give up on the grid.

After

Hints that explain

A hint finds the square with the fewest options, fills it in and says why.

Difficulty

Before

Sudden jumps

Levels in many puzzle apps vary without much warning.

After

A steady climb

Each level shows its rough solving time and hearts, and later levels open as players win.

Coming back

Before

Nothing new

A fixed list of puzzles offers no special reason to play today.

After

Daily Challenge

A shared daily puzzle, streaks and bonus coins give players a reason to return.

Results

The business
difference

  1. Puzzles

    270 puzzles, six levels

    Solved by logic alone

    Players can work through 270 puzzles knowing each has one solution, so no grid needs a guess.

    Before: Lucky guessesAfter: Pure logic

  2. Learning

    Four game modes

    Room for beginners and experts

    Training mode and explained hints help newcomers learn, while Challenge mode and Master grids give experienced solvers a stiff test.

    Before: One settingAfter: Four modes

  3. Retention tools

    New challenge every day

    A reason to open it daily

    The Daily Challenge pays 50% more coins than a normal game, and wins on consecutive days build a streak that earns trophies.

    Before: Fixed puzzlesAfter: Daily goal

Trust and control

How we kept it
safe and reliable

  • 01

    Plays offline

    Puzzles work without an internet connection, so a poor signal doesn't stop a game.

    Offline play
  • 02

    Guest play

    Players can start at once without an account, and signing in is only needed to keep progress in sync.

    No sign-up needed
  • 03

    Stated costs

    The store listings and site say the game is free to download and contains ads and optional in-app purchases.

    Clear pricing
  • 04

    Account deletion

    The site has a delete account page for players who have signed in and no longer want an account.

    Player control

Faster delivery

Built on tested foundations

These modules share one game board, so each mode and the Daily Challenge play the same way.

  • Puzzle library

    Holds the 270 graded puzzles, sorted across six levels.

  • Game rules

    Runs modes, hearts, hints, undo and the coin costs for each mode.

  • Daily systems

    Handles the Daily Challenge, streaks, spin, gifts and goals, which reset each day.

  • Progress and sync

    Saves stats and trophies, and supports guest play, offline play and cloud sync.

FAQ

Straight
answers

Have a different question? Ask it on a 30-minute call.

Ask us on a call

No. Every one of the 270 puzzles in Sudoku Master has exactly one solution and can be solved with logic alone. If a player gets stuck, a hint finds the square with the fewest options, fills it in and explains the reason, so the player learns the method.

Build a mobile game people return to

If you have a game idea and want players coming back after the first session, we can build the core play and the daily loop around it.